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Behind the Scenes
Yes, we know it's been quiet here at H4XTBHcentral for a good while now. Yes, we know you've needed admins around more than they have been recently. Yes, we know we're a no-good worthless bunch of morons with nothing better to do than surf endless streams of pr0n whilst calling it "research".
We're been very busy getting everything together and getting the infrastructure in place behind the scenes for us to offer CSS private match servers to the great unwashed. Two new machines go in this week and we've been performing software upgrades in the background, plus fixing a few pesky bugs along the way. For example, the problem with confirmation and password reset mails not being sent out has been fixed.
We've also been working on a new H4XTBH web site and new scripts for improving play on the H4XTBHpublic server. There's also plans to add a second public server - possibly with a single/dual map-only affair.
Let us know if there is anything else you'd like to see or for us to change. Also, let us know of any problems or bugs on the site or the public server - including those you think we may already know about. We guarantee to only hit delete instantly on 50% of all mails received.
The H4XTBH server will be offline for up to 45 minutes tonight due to a planned hardware upgrade. This is likely to take place at around 2300GMT and service disruption will be kept to an absolute minimum wherever possible. The upgrade will double the memory capacity on this server, so we can assure you it is worth it. Honest.
Updates to the Source Multiplayer engine have been released through Steam. You will need to restart Steam or start CSS for these updates to take effect and the WTF has been updated accordingly. The updates are:
Improved multiplayer voice communication, now using a much clearer codec
First release of a completely reworked in game text chat to which now includes a chat history and a filter to only see important chat messages
Fixed not being able to use sounds, decals or models if they were downloaded from the server
Huzzah! If you're seeing this newspost it means the you are now looking at the moved web site. This also means that the forums are now open again to you along with the chatbox.
For those of you who have been living in a hole for the past week, the H4XTBH WTF Public server have moved to:
91.186.10.114:27015
If you can't find us now, you only have yourself to blame!
Listen up everyone. You there at the back, pay attention!
The WTF public server and this web site are relocating their asses over to the new kit sitting in the new datacentre over the course of this evening. Anyone using the WTF.H4XTBH.com address to access the public server will find themselves on the new server over the course of the weekend thanks to a nifty DNS change.
The forums and chatbox are closed during the move so that no-one loses any data, rants, slaggings, or love posts. If you receive the message "you are not authorized to post" it is because the forums are currently closed, not because we hate you.
Later on tonight the current server instance will be reduced to 4 players and will tell you repeatedly to get your ass over to the new server IP. That will stay up for a few weeks until all of our beloved members and regulars have moved over. Then it will disappear. Poof. Woosh. Vanish.
We're planning to start accepting orders for private match servers in about a week's time. If anyone is interested in renting a 10-14 manprivate CSS server from us, just slap a comment on this post (you must be a registered member of this site) and we'll contact you the moment they become available.
We will be very shortly be moving our core services, including this web site and the WTF public server, to a new server hosted in a shiny new datacentre suite. The new server is an Intel Dual 64-bit Xeon Dual-Core Woodcrest 2.67GHz monster with 8GB RAM and 1TB of RAID1 hard drive storage. This move is part of our expansion programme that will see us being able to host CSS private clanservers on a full-time basis, so keep your eyes peeled for the announcement of the availability of match servers in the coming weeks as they will be on a strictly first-come-first-served basis.
Service disruption will be kept to a minimum, but there will be a 24-48 hour period where DNS and IP changes come into effect. The WTF public server will also have a new IP address, so you'll need to update your bookmarks accordingly. The old server will stay up for a few weeks to point people in the direction of the new IP. Otherwise, nothing will change - except that everything will run smoother and faster at this end.
Please tell your friends about the move as we are keen to keep all of our regular players in the loop and not lose anyone by the wayside during the move.
As some off you enjoy background music during your killing sprees, we've now introduced in-game radio to the H4XTBH WTF Public Server.
Rather than try to come up with our own pathetic radio station playing 12-hour marathon sessions of The Wurzels Greatest Hits interspersed with nauseatingly shrieking voiceover links, we've decided to come up with a decent spread of radio channels for you to enjoy instead.
To play any of these channels in-game, simply type one of the following in chat: !chillout !dance !dnb !hiphop !rock !techno !xtreme
To stop radio playback, simply enter !stopradio. It's that easy. We'll soon be adding an in-game menu to make channel selection easier, and you can expect the spread of channels to increase a little over time.
In un-radio-related news, [H4XTBH] wAgA is now a server admin. He should be around from time-to-time during the morning sessions to keep you all in check. So behave.
We would like to welcome two new recruits to our admin ranks - namely, PoonJuice and DarKPhoX - who are joining our team as Assistant Admins on the WTF public server! This brings the list of admins to:
MaXimaN
Moisty
Mouldy
Puppy
Spooner
BigBob
FAT BOY FAT
PoonJuice
DarKPhoX
Please give them the respect they deserve. Unless, of course, they don't deserve any respect - in which case you may beat them with sticks.
In other news, the map poll is now closed. We've added de_piranesi and de_port to the map rotation and these are now selectable in the end of map vote. At the moment we're keeping in de_inferno and leaving out de_train, but we'll see how it goes with the new maps before making any further changes.